Town: Ådehlÿ Yähä Ȳ̈hb

Ådehlÿ Yähä Ȳ̈hb

Ådehlÿ Yähä Ȳ̈hb
Example Dwarvern architecture.
StateUnited Kingdom of Undermountain
ProvenceŸrtrewlqålÿ Kingdom
Sub ProvenceHùmgèrgi̊g County
RegionSothê-èzèthê Fields
Founded1197
Community LeaderJarl Cluhn Rebhal̄qug
Area4 km2 (1 mi2)
Average Yearly Temp22°C (71°F)
Average Elevation6028 m (19776 ft)
Average Yearly Precipitation127 cm/y (49 in/y)
Population1006
Population Density251 people per km2 (1006 people per mi2)
Town AuraInvocation
Naming
Native nameÅdehlÿ Yähä Ȳ̈hb
Pronunciation/cɪ̘ˈɪ̘s̼/ /jɪ̘b/
Direct Translation[previously] [nature]
Translation[Not Yet Translated]

Ådehlÿ Yähä Ȳ̈hb (/cɪ̘ˈɪ̘s̼/ /jɪ̘b/ [previously] [nature]) is a subtropical Town located in Hùmgèrgi̊g County, Ÿrtrewlqålÿ Kingdom, within the United Kingdom of Undermountain.

The name Ådehlÿ Yähä Ȳ̈hb is derived from the Dwarven language, as Ådehlÿ Yähä Ȳ̈hb was founded by Bhrazso Rebhal̄qug, who was culturaly Dwarvern.

Climate

Ådehlÿ Yähä Ȳ̈hb has a yearly average temperature of 22°C (71°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cool 18°C (64°F). Ådehlÿ Yähä Ȳ̈hb receives an average of 127 cm/y (49 in/y) of precipitation, most of which comes in the form of rain during the spring. Ådehlÿ Yähä Ȳ̈hb covers an area of nearly 4 km2 (1 mi2), and an average elevation of 6028 m (19776 ft) above sea level.

Overview

Ådehlÿ Yähä Ȳ̈hb was founded durring the late 13th century in fall of the year 1197, by Bhrazso Rebhal̄qug. The establishment of the new community went well, with no major obsticles durring construction.

Ådehlÿ Yähä Ȳ̈hb was built using the conventions of Dwarvern durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Ådehlÿ Yähä Ȳ̈hb is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Ådehlÿ Yähä Ȳ̈hb is is constructed arround a series of narrow packed earth mainstreets which form overlapping circles, with smaller strait roads linking the circiles to eachother at varrious points. The town emploies a series of defencive earthworks and fences to provide minimal protection against wild beasts and smaller groups of intelegent foes. The somewhat suffishent have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

Something in your gut tells you that you may be unwelcome in Ådehlÿ Yähä Ȳ̈hb. The town seems like it’s not showing you the side of itself it would show to others. People mostly ignore your questions. Many folks ask you to leave their establishments, even before you’ve walked inside them. You should probably listen to them, as every time you’re asked to leave the person asking you to leave has referenced the town’s patron divine in some way. The little voice in the back of your mind that tells you when you’re in danger feels like it’s just glaring at you and muttering about how stupid you are for even remaining in town.

Civic Infrastructure

Ådehlÿ Yähä Ȳ̈hb has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ådehlÿ Yähä Ȳ̈hb.

Ådehlÿ Yähä Ȳ̈hb has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ådehlÿ Yähä Ȳ̈hb has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Ådehlÿ Yähä Ȳ̈hb has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ådehlÿ Yähä Ȳ̈hb has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ådehlÿ Yähä Ȳ̈hb has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ådehlÿ Yähä Ȳ̈hb's public wards, blessings, and other arcane systems.

Ådehlÿ Yähä Ȳ̈hb possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Ådehlÿ Yähä Ȳ̈hb has a first rate hospital which caters to anyone in need of long term medical care.

Ådehlÿ Yähä Ȳ̈hb has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Ådehlÿ Yähä Ȳ̈hb has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Ådehlÿ Yähä Ȳ̈hb's bank was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.

In Ådehlÿ Yähä Ȳ̈hb all of the cats speak in a dead language.

The Xtabay near Ådehlÿ Yähä Ȳ̈hb are known to be more aggressive than normal.

Ådehlÿ Yähä Ȳ̈hb's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves drinking to channel Conjuration energies of tier 2 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 4054 m2
    • Cattle and Similar Creatures: 251
    • Poultry: 3018
    • Swine: 201
    • Sheep: 10
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 100

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 2
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 5
  • Glassworkers: 3
  • Gunsmiths: 2
  • Hatters: 1
  • Jewelers: 1
  • Leatherwrights: 2
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1

Service workers

  • Bakers: 5
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 3
  • Housemaids: 5
  • House Stewards: 3
  • Laundry maids: 1
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 3
  • Tavern Keepers: 3

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 1
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 1
  • Dentists: 1
  • Educators: 2
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 9
  • Monks, Monastic: 2
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 3
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 3
  • Military Officers: 3

Cottage Industries

  • Brewers: 2
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 2
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Musicians: 2
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 2
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

296 of Ådehlÿ Yähä Ȳ̈hb's population work within a Foundational Occupation.

680 of Ådehlÿ Yähä Ȳ̈hb's population do not work in a formal occupation, but do contribute to the local economy. 30 (3%) are noncontributers.

Points of Interest

Ådehlÿ Yähä Ȳ̈hb is home to some form of natural wonder. It could be a hot spring, or an especially enchanting glade, or a particular vista. Whatever it is, it's such a lovely attraction that Ådehlÿ Yähä Ȳ̈hb sees its fair share of tourists every year from all across Eyom. Consequently, its residents speak many languages at a functional level.

POI

History

In time immemorial, reportedly some time during the late 2nd century, Ådehlÿ Yähä Ȳ̈hb was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Ådehlÿ Yähä Ȳ̈hb lost 161 people, 147 livestock, and 42 buildings. The conflict ended after roughly 132, when members of Ådehlÿ Yähä Ȳ̈hb's militia enacted an operation to assassinate an enemyreligious figure. The operation was complicated by major logistical problems. The conflict ended with the defense of the bridge against a siege, which ended in defeat for Ådehlÿ Yähä Ȳ̈hb's forces. The war is remembered in legend by Ådehlÿ Yähä Ȳ̈hb's bards, historians, and legend keepers.

History